Life form drawings- inspired by the 2 A4 sheets of random object provided.
In some cases I've borrowed the overall silhouetted shape of these objects or combinations of several objects before morphing into a being (or an aspect of a being) This was quite a challenge, especially as the 'inspirational objects' were lacking in 'biological vibes' I tried to create interesting life forms, avoiding humanoid shapes as much as I could. I found myself generally creating land based creatures, although a select few could be dropped in a sea and one could fly. Most designs indicate sentient life forms but there are a select few that appear to lack that quality.
Machines- inspired by the 2 A4 sheets of random object provided.
This section came to me more easily than designing life forms. Creating designs that have a purpose seem to require a form of logic that I took quite well to. I tried to create all kinds of machines, vehicles, droids, weapons and even prosthetics.
Structures- inspired by the 2 A4 sheets of random object provided.
This was a fairly difficult section to complete, due to the fact that the definition of structure is a very broad one. I found myself overwhelmed on some occasions and decided to do a little research into the work of architects before giving this category a bash. It helped- a lot. I owe a few ideas to Thomas Heatherwick and Zaha Hadid, who made this section much more interesting. I investigated bridge structures, furniture, building designs, doorways and interior design.