The animation below samples a panning shot. It was very quick and easy to do and it does add an element of fluidity of screen left to right and vice versa. I wasn't alone in having issues with bringing up thirds and also colour view in the window and had to resort to only animating in wire frame.
Here are a series of playblasts of a character in a staircase, exhibiting the roll shot of the camera at several 'speeds'. With each video there is an increased rotation over the same distance. At first 180 degrees, then 360 degrees and finally 540 degrees. The initial rotation of the first appears fairly calm but as the rotations increase the environment also becomes increasingly chaotic and disorientating. Definitely creates a mood! (I had the same issue as before with thirds resorting to animating in wire frame)
Final Animation for this post is the pitch shot. Here we have a superhero as he dives through the sky and the camera follows him. This has been the easiest shot of the set, with very few key frames to mark. It has helped me to understand how to track a moving object in a shot however.